Yomichi:Classic - Grudge
The game “Yomichi : Classic - Grudge” is the classic version of the mod “Yomichi : Source”, for which our team launched the project in 2022
This project is being worked on to revive the currently dormant Source project and our team call this a "draft" of the mod
We will be working on the materials and concept art needed for the mod, running it on different game engines as a test, and developing it towards the Source mod Edition

In this classic version, the game's story, characters, and other aspects will be brushed up in four
phases: prototype, alpha, closed beta, and open beta
Later, in the source mod edition, we will continue the same four phases, interacting with the community to improve the quality of the game
In other words, we plan to proceed with the production in 8 phases
In this classic version, the game's story, characters, and other aspects will be brushed up in four
phases: prototype, alpha, closed beta, and open beta
Later, in the source mod edition, we will continue the same four phases, interacting with the community to improve the quality of the game
In other words, we plan to proceed with the production in 8 phases

At this time, the middle of the first map has been completed, and the overall result is dark and sad
This project began in early April, and we hope to have a prototype version completed by the end of this summer - July or August
Sorry for the very late report and I'm happy to report that the computer is back up and running and that new projects are being started to restore the project
I am also glad to be here to report on the project ;)
Get Yomichi - 夜道 - ( Classic )
Yomichi - 夜道 - ( Classic )
Fight between reality and the mental world of fear to get home
Status | Prototype |
Author | Bear Friends - くまのなかま - |
Genre | Shooter |
Tags | Dark, Horror, Pixel Art, PSX (PlayStation), Retro, Singleplayer |
Languages | English |
More posts
- Hotfix 1 | Demo92 days ago
- In game music (OST)Jul 15, 2025
- Demo Version 0.1 | Now Available!Jul 09, 2025
- Level 3 | 1/4Jun 12, 2025
- Level 3 development kicks offJun 06, 2025
- Update - PresskitMay 28, 2025
- Devlog #2 - Level 2May 26, 2025
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