Level 3 | 1/4


We’re hard at work on the third map for the prototype version of our horror FPS game, Yomichi: Classic - Grudge. Currently, one-quarter of Level 3 is complete.

Step into a haunting park where the mental and real worlds intertwine, and embark on a tense, small-scale journey.

Our initial focus was crafting the park’s playground area and connecting pathways, located on the right side of the map’s layout.
The level begins with the protagonist falling into a hole after escaping or defeating the "Parent and Child ( Oyako )" enemy duo from the previous map, landing in the heart of the park.

The park is filled with locked areas, each requiring keys that the protagonist must find to unlock doors in a desperate bid to return home—a reflection of their spiraling panic in this mental realm.

Beyond each unlocked door, menacing creatures lurk, ready to attack and prevent your escape.
The park itself is sparse, featuring only streetlights, benches, connecting pathways, and simple playground equipment.
Scour the area for keys while navigating pathways and exploring the park’s surroundings.


Venturing outside the park is possible, but it’s a futile choice. The outer areas are swarming with enemies and lead nowhere near home, offering only an endless expanse of darkness filled with terror and futility—though you can still fight the enemies lurking there if you dare.


Get Yomichi - 夜道 - ( Classic )

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